G-Baby
Large G-virus BOW/mutation Hit Dice: 8d12+24 (120 hp)
Initiative: +0
Speed: 20 ft.
AC: 20 (-1 size, +11 natural)
Attacks: Claws +10 melee
Damage: Claw 2d6+5
Face/Reach: 5 ft. by 5 ft./5 ft.
Special Attacks: Infectious
Special Qualities: Spawning, regeneration
Saves: Fort +9, Ref +2, Will +2
Abilities: Str 21, Dex 10, Con 17, Int 7, Wis 10, Cha 9
Feats: Toughness
CR: 8
Sanity Loss: d4/d8
Spawning: The G-baby has the ability to vomit a small ball of its own mutated tissue as a single action, which instantly tries to grapple a nearby victim (single action, grapple +2 melee).
A victim grappled by the tissue will become infected and begin mutating. The mutation will take d6 turns and do d6 hp damage each turn. If the victim dies from the mutation, the mutation will cease and the victim will effectively be dead. If the victim survives the mutation, it will turn into a new G-baby.
The G-Baby first appeared at the Raccoon city facility when William Birkin conducted G-virus experiments. The G-Baby was an attempt to produce a G-virus version of the Licker, but like the Licker project it became too uncontrollable and it has since been classified as a rogue project. Still the G-baby is the core of much of the active G-virus experimentation, and it helped refine the current G-Tyrant project.
It was created by injecting the G-virus into a G-type, just as the Licker was made by injecting an already infected with the T-virus.
The G-Baby is slow and bulky but very powerful and deadly constantly vomiting out smaller G-babies.
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